/*
 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
 */

#include "LeastHpTargetValue.h"
#include "AttackersValue.h"
#include "Playerbots.h"

class FindLeastHpTargetStrategy : public FindNonCcTargetStrategy
{
    public:
        FindLeastHpTargetStrategy(PlayerbotAI* botAI) : FindNonCcTargetStrategy(botAI), minHealth(0) { }

        void CheckAttacker(Unit* attacker, ThreatMgr* threatMgr) override
        {
            Player* bot = botAI->GetBot();
            if (IsCcTarget(attacker))
                return;

            if (!result || result->GetHealth() > attacker->GetHealth())
                result = attacker;
        }

    protected:
        float minHealth;
};

Unit* LeastHpTargetValue::Calculate()
{
    FindLeastHpTargetStrategy strategy(botAI);
    return FindTarget(&strategy);
}
